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When using my IsoWood include on megapov 0.7 it crashes in some cases. It
seems to be a problem related to black_hole warps with turbulence. I
tried to deactivate the transformable warps patch, the only new thing in
the warp code, but it does not seem to help. The problem is reproducible
occuring always at the same position but at different positions in the
MSVC and my own (Cygwin) compile.
The problem is not related to isosurfaces, it also occurs with simple
textures and it vanishes if i comment out the 'turbulence' in the warp
statement.
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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